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Cook-Off

Adds detonation of ammunition in burning vehicles.

Certain aspects of this mod can be configured in the mission header section of a server config file. An overview of available fields is given below in the table:

FieldValueDescription
m_fMinCookOffDelayType: float**
Range: 0 to ∞
Default: 5.0
Minimum time required for ammo cook-off to start after vehicle caught fire [s]
m_fMaxCookOffDelayType: float**
Range: 0 to ∞
Default: 11.0
Maximum time required for ammo cook-off to start after vehicle caught fire [s]

** Note that floats need a decimal point to get properly read.

Example for the missionHeader in a server config:

"missionHeader": {
"m_ACE_Settings": {
"m_ACE_CookOff_Settings": {
"m_fMinCookOffDelay": 5.0,
"m_fMaxCookOffDelay": 11.0
}
}
}