Explosives
ACE Explosives has the following features:
- Adds BMM3 metal/mine detector to arsenal
- Adds dead man’s switch to arsenal
- Bury/Unbury mines with E-tool
- AT mines cannot be triggered by projectiles or melee
Bury/Unbury Mines
Section titled “Bury/Unbury Mines”- Use the E-tool to interact with landmines.
Settings
Section titled “Settings”Certain aspects of this mod can be configured in the mission header section of a server config file. An overview of available fields is given below in the table:
| Field | Value | Description |
|---|---|---|
m_bAnyMetalDetectionEnabled | Type: boolDefault: true | Metal/Mine detectors will detect any metal object instead of just mines when enabled. |
m_bDeadManSwitchOnlyActiveInHand | Type: boolDefault: true | Dead man’s switch only triggers while in hand if true. Otherwise it can trigger from anywhere in the inventory. |
Example for the missionHeader in a server config:
"missionHeader": { "m_ACE_Settings": { "m_ACE_Explosives_Settings": { "m_bAnyMetalDetectionEnabled": true, "m_bDeadManSwitchOnlyActiveInHand": true } }}