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Explosives

ACE Explosives has the following features:

  • Adds BMM3 metal/mine detector to arsenal
  • Adds dead man’s switch to arsenal
  • Bury/Unbury mines with E-tool
  • AT mines cannot be triggered by projectiles or melee
  • Use the E-tool to interact with landmines.

Certain aspects of this mod can be configured in the mission header section of a server config file. An overview of available fields is given below in the table:

FieldValueDescription
m_bAnyMetalDetectionEnabledType: bool
Default: true
Metal/Mine detectors will detect any metal object instead of just mines when enabled.
m_bDeadManSwitchOnlyActiveInHandType: bool
Default: true
Dead man’s switch only triggers while in hand if true. Otherwise it can trigger from anywhere in the inventory.

Example for the missionHeader in a server config:

"missionHeader": {
"m_ACE_Settings": {
"m_ACE_Explosives_Settings": {
"m_bAnyMetalDetectionEnabled": true,
"m_bDeadManSwitchOnlyActiveInHand": true
}
}
}