Scopes
Allows scopes to be adjusted in elevation and windage in mrads.
Adjust Scope Zeroings
Section titled “Adjust Scope Zeroings”- Adjust elevation up with LShift+Page Up (ACE default)
- Adjust elevation down with LShift+Page Down (ACE default)
- Adjust windage right with LCtrl+Page Up (ACE default)
- Adjust windage left with LCtrl+Page Down (ACE default)
Modded Optics Support
Section titled “Modded Optics Support”Base Requirements
Section titled “Base Requirements”SCR_2DOpticsComponentor derived classes with at least two entries inSights Rangeson the optics prefab.
Fine-Tuning Elevations
Section titled “Fine-Tuning Elevations”Elevations can be fine-tuned with ACE Effective Vertical Zeroing Scale attribute on SCR_2DOpticsComponent.
For instance, if the ballistic table reports 10.0 mrads for 800 m, but the actual elevation from testing is 9.4 mrad, one should set the scale to 9.4 / 10.0 = 0.94.
This will make +1.0 mrad elevation adjustments effectively take +0.94 mrad and in return 10.0 mrad becomes accurate for 800 m.
While deriving the scale from a single range can work if the picked range is far, e.g. 800 m, a linear fit for various ranges will be more accurate.
Diag tools in the workbench can come in handy for this (see weapon optic creation tutorial).